JP ShaderWorks UNITY3D
Introduction
Instruction per cycle of GPU
Shader Material Propertices
LayerBlending
CrossFadeDither
TWEAK SHADER FUNCTION COLLECTION.
Add to UV2 texcoord into surface shader
Surface Coat shader for Mobile
Variant shader
TEXTURE LAYER BLENDING(VertexBlending)
FOLIAGE SHADER FAMILY
TEXTURE LAYER SPLAT BLENDING
Custom LightMap decode for depth stable unlit shader.
Eyeball shader custom lighting
(Fixed) Unique Shadow by BlackSmith demo
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CrossFadeDither
CrosfadeShader(Bumped Specular Reflection Cube)
GIT PATH
https://github.com/leegoonz/CrossFadeDitherShader.git
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